Chapter 1 - Creating a simple skin with basic functionality

Files:
gfx/*.png
xml/player-elements.xml
xml/player.xml
skinshot.png
skin.xml
This is a simple example implementing a very basic player with only two functions : Open and Stop. The png files composing the skin are declared in xml/player-elements.xml, its entries point to either files or sections of files in gfx/*.png. The layout of the skin is in player.xml, it defines the background to use, and the objects to create: 2 buttons (stop, close), and an overlay layer (using the ghost="1" parameter to let mouse clicks go through it)
Skin.xml includes studio-elements.xml (the wasabi bitmap declarations) and components.xml (the default layout for components) from the default skin.